I am not Spock. But I wanted to be. And that was a problem.
Leonard Nimoy’s death is still a recent thing as I write this. He was, of course, most famous for playing Spock, the logical Vulcan in the original Star Trek TV… Read more »
Leonard Nimoy’s death is still a recent thing as I write this. He was, of course, most famous for playing Spock, the logical Vulcan in the original Star Trek TV… Read more »
I’ve recently discovered Dream Quest and am enjoying the heck out of it. If I may quote myself: If you have an iPad, and you have not played Dream Quest,… Read more »
Quick reference for racial stat bonuses in 5th Edition Dungeons & Dragons.
About 15 months ago, I left Best Buy, where I’d been for 13 years. I joined Digital River to help transform the platform and the company. Today, my colleagues there learned… Read more »
I spent last Thursday and Friday morning at the DevOpsDays conference. It was a good experience, and featured some truly excellent presentations, including an opening keynote by Sascha Bates that… Read more »
You may not know it, but I’m in the credits of a bunch of computer games. I’ve been playtesting games for Digital Eel for years. If you don’t know Digital… Read more »
A loaf of bread is, in most cases, improved by slicing it. This is because a loaf of bread is more than you need; you can make a whole thing… Read more »
One of the closely held tenets of agile software development is that we should “fail fast” – we need to do the thing that’s commonly referred to as failure, because… Read more »
When Inigo says to Vizzini “I don’t think (that word) means what you think it means,” it’s possible that he’s making a remarkably insightful statement about both of them. I’m… Read more »
I have this feeling that I’ve written about this before, but I can’t find it in my blog, or in Michael’s. And looking back through the last year of posts… Read more »